Making of Home & Fire
In this small tutorial I will try to explain how I made the Home & Fire image.
Making of Parthenon
In this tutorial I am going to explain how I made the image of the Parthenon. I have seen many different photographs and drawings of the Parthenon from different angles,
Car Paint Shader Setup
There are many ways to achieve an effective car paint simulation in 3D. Several companies have written high end shaders which give amazing results but most (not all) of them require fine tuning of a lot of settings....
Center Manipulation By (www.i3dtutorials.com)
Geometric objects in SOFTIMAGE|XSI all have a center by which the object pivots on its local axis. Changing the position of an object’s center can have great benefits when it comes to manipulating those objects later.
Clusters  (www.i3dtutorials.com)
Learn how to quickly create clusters in SOFTIMAGE|XSI, as well as some techniques for viewing and working with them.
Global Illumination and Final Gathering in mental ray  By (www.i3dtutorials.com)
Learn how to use mental ray's Global Illumination, and Final Gathering inside SOFTIMAGE|XSI for a photo-realistic render.
Irradiance Particles and HDRI Rendering By (www.i3dtutorials.com)
In this video taken from our “Rendering with SOFTIMAGE|XSI v.II: mental ray” training product, we will get to see how to use the new irradiance particles indirect illumination algorithm and combine..........
Modeling a CD Jewel Case  By (www.i3dtutorials.com)
In this tutorial, you will learn how to create a realistic CD Jewel Case with polygons in SOFTIMAGE|XSI.
   
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